I have two problems with gnomes in RPGs...
Gnomes, in my head, have no real image of what they look like. Dwarves are stubby and bearded, elves are lanky and hobbits are short, not so beardy and have stupid looking feet that won't feet into shoes. Gnomes seem to be be just short people who maybe have a big nose. Similarly there is no personality standard for gnomes. They are gem obsessed tinkerers and mages. That is about all she wrote for them. As NPCs they are difficult to make feel different than anyone else. When I have been forced to run them they end up like goblins from Harry Potter. Regardless, they always seem to be illusionists or assassins. In my head, all gnomes look like Tim The Enchanter (and yes someone does a figure).
|All gnomes look like this...no really|
I have three gnome figures all are from the now ancient Games Workshop/Citadel C11 Gnome range I think. They were badly painted and oddly sized I would guess that they are about half the height of a contemporary human 28mm figure. A few manufacturers do odd figures most of which are variable in size and style Reaper being about the best of a bad lot. Brigade do loads of gnomes but only f you want the, in a 19th or 20th century style. In my Northmen Viking game it has been an easy thing to bypass them but they are one of the main races in Titansgrave and I have just had to cut them out for lack of figures just like I have done in fantasy games.
For the sake of argument, I suppose I should say until now. I noticed today that CP Models were doing some gnome figures. Not a huge range but perhaps the biggest I have seen and there are four female figures. There are definite gaps but I am pretty sure that I could work to fill them. A drill, my bits box and some green stuff and I could have a figure for almost every character class. With a bit more jigging around I could even have gnomes for Titansgrave. Who would have thought that it would be easier to get gnome figures that I can make fit for Titansgrave than elf figures.