Conflict is the driving force behind most games. This is why games are called Dungeons & Dragons, Tunnels & Trolls, Villains & Vigilantes and Mercenaries, Spies & Private Eyes and not Accountants & Academics. Right now the only real conflict I am interested in is Man vs Flu.
The RPG I was going to start running again (using Savage Worlds) involves fighting the army of a Necromancer (assuming they don't go off at a tangent). This means that I need a bad guy and his allies as well as a force for the good guys. There are no end of fighting types in the boxes upon boxes of figures I posses.
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Big Nobs At The From The Battle Of Hastings |
I might be a bit light on cavalry but I doubt this will be a problem as armies tended to be cavalry light if they had any at all. The bad guys, being an undead army, will be mostly skeletons and zombies with a few extras. I might need a few more but I think I have enough. There are a few skeletal cavalry still it bit form in a draw on my desk. I might get round to making them up. I need a few character type figures for the bad guys. The good guys should be easier. I'll still need a few banner men. The heroes will be whatever the characters pick. In the round, these should be easier to get ready. Either way, there should be enough figures to get some testing done later in the week.
eBay has been good to me again, if you can call it that. I have managed to get The Road To Woodbury expansion for The Walking Dead: All Out War for a good price. This will give me a chance to practice the rules and more importantly a chance to have some more figures to paint for Zomtober. Zombie games have been a big thing for me for years. I haven't run a game in ages and I am feeling the urge to run one at the moment.
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