Lead Reckoning
An RPG, wargames and painting blog (with added stream of consciousness)
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Sunday, 20 September 2026
End Of The (Hell) Week (0)+(2)
Thursday, 17 September 2026
Start Of The Week. Insert Eye Roll Here
I am kind hopeful that normal service will resume. My recent house guest is now on his way out of the country. I've only just got back so its not going to get there tonight.
With a bit of luck I will have another batch of Soviets completed. I have some more to prime but I also have some more Star Wars Imperial Assault stuff to prep and prime. Imperial Assault is the current Shiny and I may have to put the Soviets on hold. There are still quite a few Soviets to finish. Indeed there are some more still to buy. I remain hopeful for another freebie. I've gotten hold of a box set and a couple of villain packs for Imperial Assault. I was expecting another set with some extra minis for a knock down price, but no luck so far. Despite it showing as being delivered.
Wednesday, 16 September 2026
Kobolds: There A Little Bit Like Gremlins
I was doing some tidying up I found the box with them in. They are very old Citadel minis from back in the days when they were a fun company to deal with. I saw some pictures of them in a flyer I got in my first Citadel order and wanted some. I could only find two at the time and the poverty of being a teenager meant that I didn't get any more. I got a single kobold in a box of D&D plastic figures. One badly sculpted kobold was not going to be enough. Then I found five resin ones from Reaper. Nice, but very D&D and something totally un-Viking, which is my particular flavour. Then I managed to order a load more on eBay. So now I have just short of fifty. So I painted them up a while back.
For the Viking game, kobolds are perfect. My arch villain needs needs minions and I could not have made these guys any more minion like if I had painted them yellow and given them goggles and dungarees. In Savage Worlds they are small, swift rather than sneaky but sneaky is all down to the referee anyway. They are skilled at hit and run which always annoys the players. Which is fun.
Thursday, 10 September 2026
Playing The Walking Dead: All Out War
As a way to get the game going, Mantic created The Road To Woodbury as a solo experience of the game. It's a game for one character that helps teach the mechanisms. It is a little dumbed down but not too much. The idea is to see whether you can get past the three zombies (and any friends they might acquire along the way) to recover the three potential resources.
On the face of it, this is a game of three against one. Not such great odds. The way the zombies operate (the A.I. if you like) means that although it is a challenge you can win as long as you don't do anything stupid or get really unlucky.
If you want to have a look at the figures for the game I painted them previously as part of Zomtober.